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- Talking Time Tutor
- Copyright (c) 1994 KidStuff Software
- 6490 Dubois Rd. Lewis Center, OH 43035
- 614-548-5043 Compuserve 71043,3706
-
-
- "Talking Time Tutor" will have your child telling time in no
- time! Your child will hear the time spoken using high quality
- digitized speech. TTIME provides a variety of different time
- activities each with three skill levels. Activities include
- setting the analog clock to match the digital watch, setting
- the digital watch to match the analog clock, setting the analog
- clock to the spoken or written time, and setting the analog clock
- to a future or past time. Additional features are provided to
- entertain your child as he/she learns. Each analog clock has it's
- own animation routine. For example the eyes in the owl clock move
- back and forth. The colors of the wrist watch may be changed. A
- bear on the screen tells time-related jokes or asks your child
- questions about time. Isn't it about time you invested in
- "Talking Time Tutor" for your child?
-
-
- "Talking Time Tutor" was developed with the help of my daughters -
- Lisa (7), Kristy (4), and Julie (3mos.), (well I don't know how
- much help Julie was!) I hope your children enjoy our program as
- much as we have. Your registration fee makes it possible for us
- to continue producing programs like "Talking Time Tutor". If you
- continue to use this program, I hope you will decide to become a
- registered user by sending in the following registration form.
-
-
- Shareware Registration Form - TTIME 2.2
-
- Benefits Of Registering:
- *** Receive 5 additional analog clocks for use in TTIME -
- Cat, Bear, Santa Claus, Dinosaur, and Cuckoo clocks.
- * Sound Blaster/Adlib sound card support.
- * Removal of the initial shareware screen on TTIME.
- * Notification of and discounts on program upgrades or new programs.
- * Support via phone or mail.
-
- [ ] $10.00 "Talking Time Tutor" Registration Fee
- [ ] $2.50 shipping & handling for orders outside the U.S. or Canada
-
- [ ] Sound Blaster/Adlib Version Disk Size: [ ] 3 1/2"
- [ ] PC Speaker Version [ ] 5 1/4"
-
- (Shareware versions of the following programs are available.
- See descriptions of these programs at the end of this file.)
- [ ] $3.00 "Sounds Like A..." [ ] $3.00 "Talking Number Machine"
- [ ] $3.00 "Preschool Pack" [ ] $3.00 "Masterpiece Menu"
- [ ] $3.00 "U.S. Geography" [ ] $3.00 "Ms. Piggy Bank"
- [ ] $3.00 "Kinder-Carton" [ ] $3.00 "My Reading List"
-
- Payments may be made by VISA, Master Card, check or money
- order (checks must be for U.S. funds on a U.S. bank) to:
- KidStuff Software
- 6490 Dubois Rd.
- Lewis Center, OH 43035
-
- Credit Card Information:
-
- [ ] VISA [ ] Master Card
-
- Credit Card Number: ___________________________
-
- Expiration Date: ______________________________
-
- Signature: ____________________________________
-
- Name: _________________________________________
-
- Address: _________________________________________
-
- _________________________________________
-
- Phone: ________________________
-
- I received the shareware disk from: ________________________
-
- Comments or suggestions:
-
- _____________________________________________________________
-
- _____________________________________________________________
-
- DISTRIBUTION
-
- BBS Name: TTIME2A.ZIP TTIME2B.ZIP (disks 1 & 2)
-
- "Talking Time Tutor" is a shareware product and may be freely copied
- and shared with other computer users. Continued use beyond a
- reasonable evaluation period requires registration. TTIME may be
- copied and distributed by shareware distributors or posted to
- Bulletin Board systems. Distributors, please include all
- files listed below when distributing this product.
-
-
- DISTRIBUTION FILES
- TTIME may be distributed on a single 720K disk, or two 360K disks.
-
- SINGLE DISK DISTRIBUTION (720K or 1.2M)
- INSTALL.EXE * installation program
- INSTALL.FIL * installation script
- TTIME22.001 * split file 1
- TTIME22.002 * split file 2
-
- TWO DISK DISTRIBUTION (360K)
- *** Disk1
- INSTALL.EXE * installation program
- INSTALL.FIL * installation script
- TTIME22.001 * split file 1
-
- *** Disk2
- TTIME22.002 * split file 2
-
-
- PROGRAM REQUIREMENTS
- "Talking Time Tutor" requires 640K RAM, a hard drive, and an
- EGA or VGA color monitor. A mouse is optional.
- *** The speech routines require at least a 286 system and are
- not compatible with Microsoft Windows. The program must be run
- strictly from DOS (not the Windows shell).
-
-
- INSTALLATION
- Insert disk 1 into the floppy drive and type A:INSTALL
- (or B:INSTALL). Once installed you should have the
- following files:
- TTIME.EXE
- TTIME.DOC
- TTIME.GXL
- TTIME.RSC
-
- RUNNING "Talking Time Tutor"
- Change to the "Talking Time Tutor" directory and type TTIME.
- For example: CD \TTIME
- TTIME
-
- If you experience incompatibility with the speech option of
- "Talking Time Tutor", you may disable the speech by pressing
- F10 to set program options. Remember that the speech routines
- will not function correctly if the program is run from Microsoft
- Windows. The program must be started from the DOS prompt.
-
-
- "TALKING TIME TUTOR" INSTRUCTIONS
-
- Click on the stoplight or press ESC to exit TTIME and return
- to DOS. You will be asked if you want to quit the program.
- Click on 'Yes' or type 'Y' to quit. Click on 'No' or type
- 'N' to return to the program.
-
- Program Options (F10)
- Press the function key F10 to set the program options. These
- options will be saved to disk and remembered in subsequent
- program sessions. Press ENTER to move to the next option
- field. The two options include:
-
- Speech On Y/N
- The speech may be turned on by entering 'Y', or off by
- entering 'N'.
-
- Time Mode 1-4:
- 1 = Hours and Half Hours
- 2 = Fifteen Minute Increments
- 3 = Five Minute Increments
- 4 = One Minute Increments
-
- Enter the number to select the time mode used in the four
- activities. The mode will determine the random times selected
- for each activity.
-
- Speaker 1 or Sound Card 2: Enter a 2 if you have a Sound Blaster
- compatible sound card installed in your system, otherwise enter
- a 1 and the computer will use the internal PC Speaker for sound
- output.
-
- Speech Level (1-15): Enter a number from 1 to 15 to adjust the
- sound card volume from low to high. This option will have no
- effect on the PC Speaker and may not work with some sound cards.
-
- "Free Play" Mode
- When you first start TTIME you will be in "Free Play" mode.
- You may move the hour or minute hands of the analog clock,
- set the hour or minutes on the digital watch, hear the time
- of the analog clock spoken, switch analog clocks, animate
- the analog clock, change the color of the wristwatch band,
- or make the bear "talk". In Free Play mode the digital and
- analog clocks are synchronized. Changing the time of one
- clock will automatically update the other clock to the same
- time. Younger children, especially, may use the program in
- Free Play mode to become familiar with time and number
- concepts.
-
-
- ANALOG CLOCK OPERATION
- You may use any of the following commands to manipulate the hands
- on the analog clock.
-
- Forward 1 Hour:
- - click the black Hour Hand Up icon (right or left mouse button).
- - press the 'H' key.
- - press the Right Arrow key.
-
- Back 1 Hour:
- - click the black Hour Hand Down icon (right or left mouse button).
- - press the Left Arrow key.
-
- Forward 1 Minute:
- - click the red Minute Hand Up icon (left mouse button).
- - press the 'M' key.
- - press the Up Arrow key.
-
- Forward 5 Minutes:
- - click the red Minute Hand Up icon (right mouse button).
-
- Back 1 Minute:
- - click the red Minute Hand Down icon (left mouse button).
- - press the Down Arrow key.
-
- Back 5 Minutes:
- - click the red Minute Hand Down icon (right mouse button).
-
-
- Spoken Time:
- You may hear the time shown on the analog clock by clicking
- on the Lips icon, or by pressing the 'T' key. In addition to
- speaking the current time, the time will be displayed on the
- screen in word format. (For example - "a quarter after twelve").
- For each time, (except the o'clocks), there will be more than
- one time expression. Leave the clock at the same setting and
- activate the Spoken Time option repeatedly to cycle through
- each expression. The following expressions are used for each
- time range:
-
-
- Time Range: Time Expression(s)
- ----------- ----------------------------------
- 1:00 one o'clock
- 1:01 to 1:09 one oh one, one after one
- 1:10 to 1:14 one ten, ten after one
- 1:15 one fifteen, fifteen after one,
- a quarter after one
- 1:16 to 1:29 one sixteen, sixteen after one
- 1:30 one thirty, half past one
- 1:31 to 1:44 one thirty one, twenty nine till two
- 1:45 one forty five, fifteen till two,
- a quarter till two
- 1:46 to 1:59 one forty six, fourteen till two
-
-
- DIGITAL WATCH OPERATION
- If using a mouse, the four arrows at the sides of the digital
- watch are the icons used to manipulate the hours and minutes
- of the digital watch.
-
- Forward 1 Hour:
- - click the black Right Arrow icon (right or left mouse button).
- - press the Right Arrow key.
-
- Back 1 Hour:
- - click the black Left Arrow icon (right or left mouse button).
- - press the Left Arrow key.
-
- Forward 1 Minute:
- - click the black Up Arrow icon (right or left mouse button).
- - press the Up Arrow key.
-
- Back 1 Minute:
- - click the black Down Arrow icon (right or left mouse button).
- - press the Down Arrow key.
-
- ADDITIONAL OPTIONS (FREE PLAY MODE)
-
- Change Analog Clock (SpaceBar)
- Click on the center of the analog clock, (or press the SpaceBar),
- to switch to a different clock. In the shareware version there
- are 2 analog clocks, the registered version contains 6.
-
- Animate Clock - Pocket Watch - Fives Display (F5)
- Click the area near the stem of the pocket watch or press F5 when
- the pocket watch is displayed. The computer will display the count
- by fives just outside each clock number. For example a 5 will be
- displayed outside the one, 10 outside the two, 15 outside the three,
- etc. If Speech and Say Fives are set to Y in the program options
- window, the clock numbers will be highlighted as each 5's digit
- is displayed.
-
- If you click the stem area a second time the 5's display will change
- to show the numbers 5 to 30 outside the clock digits 1 to 6 and the
- numbers 25 to 5 outside the numbers 7 to 11. This display will help
- your child understand the "till" times, i.e. when the minute hand
- is on the 7, it is 25 minutes till the next hour.
-
- Click the stem area a third time to erase the 5's display. These
- options are also available when inside one of the activities
- (F1-F4), if the pocket watch is displayed.
-
- Animate Clock - Other Analog Clocks (F5)
- Each of the other analog clocks have an animation associated
- with them. Activate this option by pressing F5 or by clicking in
- the top area of the clock, for example - on the owl clock, click
- on the owl's head. For each clock, except the pocket watch
- described above, this option will set the clock to the current
- time and activate the animation routine. The clock will remain
- in this mode, maintaining the current time, until any key is
- pressed, or a mouse button is clicked. When the bear clock is
- displayed, you may notice a delay as the bee must complete
- part of its loop before stopping.
-
- Clock Action
- ------------------------------------------------------------
- Pocket Watch Display minute count by fives.
- Owl Eyes move left to right.
- Bear Honey bee flies around.
- Santa Christmas tree with blinking lights.
- Cat Eyes move up and down.
- Dinosaur Munches on grass.
- Cuckoo Cuckoo bird
-
- Bear Talk (F6)
- Click on the bear in the lower left corner, or press F6 to
- activate the bear. The bear will ask various questions related
- to time, or will tell a time-related joke. Click or press any
- key to move on to the next portion of the question or joke.
-
- Change Watch Color (F7/F8)
- The color of the top or bottom bands of the digital watch may
- be changed by clicking on the top or bottom sections of the band
- or by pressing F7 for the top band, or F8 for the bottom band.
- A series of colors may be cycled through.
-
-
- TIME ACTIVITIES (F1-F4)
- There are four different activities which involve setting one
- of the two clocks to a specified time. Select an activity by
- clicking on the appropriate icon or pressing the corresponding
- function key (F1-F4). The number of correct answers for all
- activities is maintained and displayed beside the bear in the
- lower left corner of the screen. Selecting the "Say Time" icon
- while in any of the four activities will always speak the time
- displayed on the analog clock.
-
- When you have set the clock to the time specified by one of the
- four activities - click on the "OK" button, press the letter 'O',
- or press the ENTER key. If you are not able to set the clock to
- the correct time, click on the "Show Me" button, press the letter
- 'S', or press ESC and the clock will be updated to the correct
- time for that activity.
-
-
- SET ANALOG TO MATCH DIGITAL (F1)
- In this activity a randomly selected time will be displayed
- on the digital watch. The analog clock must be set to match
- the time displayed on the digital watch. Move the hands of
- the analog clock as described in the Analog Clock Operation
- section. When the time on the analog clock matches the time
- on the digital watch, activate the OK button and you will hear
- a beep and the number of correct answers will be incremented
- and displayed. You will then return to Free Play mode, where
- you may select this or another activity.
-
- SET DIGITAL TO MATCH ANALOG (F2)
- In this activity a randomly selected time will be displayed
- on the analog clock. The digital watch must be set to match
- the time displayed on the analog clock. Set the digital watch
- as described in the Digital Watch Operation section. When
- the time on the digital watch matches the time on the analog
- clock, activate the OK button and you will hear a beep and
- the number of correct answers will be incremented and displayed.
- You will then return to Free Play mode, where you may select this
- or another activity.
-
- SET ANALOG (F3)
- In this activity a randomly selected time will be displayed
- in words at the top of the screen. If speech capability is
- not disabled, the time will also be spoken. The analog clock
- must be set to match this time. For example - you may be asked
- to set the time to "twenty five till eleven". Move the hands
- of the analog clock as described in the Analog Clock Operation
- section. When the time on the analog clock matches the spoken
- time, activate the OK button and you will hear a beep and the
- number of correct answers will be incremented and displayed.
- You will then return to Free Play mode, where you may select
- this or another activity.
-
- ANALOG PLUS OR MINUS (F4)
- In this activity a box will appear showing the current time.
- You will be asked either - what the time will be in a given number
- of hours and minutes, or what the time was a given number of
- hours and minutes ago. For example - if the current time is
- 1:30 and you are asked what the time will be in 1 hour and 15
- minutes, you would set the time on the analog clock to 2:45.
- Move the hands of the analog clock as described in the Analog
- Clock Operation section. When the time on the analog clock matches
- the correct future or past time, activate the OK button and you
- will hear a beep and the number of correct answers will be
- incremented and displayed. You will then return to Free Play mode,
- where you may select this or another activity.
-
-